The type of work that elevates the rest of the medium, daring them to keep up, raising the bar as a result. Despite the sheer bleakness of a game that literally begins with your character re-emerging into the world — reborn from the void — from an apocalyptic bender, it paints every citizen of Revachol with empathy. It's hilarious and beautiful, a rendition of a world in a state of utter despondency where the real detective work is piecemeal-ing together a semblance of fully-formed hope of a brighter tomorrow. That hope begins and ends with its inhabitants, by the very flesh-and-blood toilers who have to pick up the pieces of foregoing generations and keep on carrying on. If ruin and decay swathes us in a thick fog in the game's beginning, then the people we run across and occasionally help throughout the runtime positively reaffirms the values of living, of choosing to wake up from the void. Oblivion will have to wait.

(P.s. petition to make "disco" into the new "based" please)

Reviewed on Jul 09, 2022


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