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This review contains spoilers

I appreciate how gay and online this is as someone who's also those things and it's cute enough. I don't know that the time loop gimmick did much mechanically except induce frustration, which was clearly intentional but I don't know if that excuses it. It did undeniably make me feel what Siffrin felt though.

What really bothers me the most though is that the combination of intensely self-loathing protagonist and unbelievably accepting and ideal friends comes across to me as an unintentionally narcissistic fantasy. Mirabelle allegedly struggles with anxiety as well, but while this never seems to manifest in a way that really hinders anyone, Siffrin's issues are so immense that they trap everyone in an endless recursion of time, for which the solution is his friends' uncritical love for him. I would have been much more positive on this if it had ended differently, but this isn't nearly as thoughtful as a story of this nature ought to be. In retrospect I have similar thoughts about Omori and have to wonder if there's something about these indie RPGs that results in these stories, or if this took inspiration from that.

People seem real mad because bad about this one here. Ichirin and Murasa are some of the coolest bosses in the series but they're all pretty good, even Nazrin. You can pretty quickly max your lives with the red UFOs too, so I don't really think it's that hard. I imagine trying to continue at the final two stages is difficult, so maybe it feels worse if you don't play to 1cc these games as a matter of course.

This Twinkle Star Sprites style of Touhou always loses the cool bullet patterns instrumental to making Touhou good and doesn't really replace it with anything that'd make me want to play this over Twinkle Star Sprites. I only did a run as Reimu, but it just feels like a really easy and unremarkable shmup.