Tears of the Kingdom, without hyperbole, is a master piece.
When Breathe of the Wild first came out it was lauded as a tent-pole in open world design. I don't think anyone's been able to match it on its terms since, except its follow-up.
It's a game for the curious. A look into a world where we forged the path through Half-Life 2's physics based environmental sandbox rather than the arms race for higher and higher fidelity.
I'm excited, in my 30 years in this hobby, that I can place a modern game at the top of my list of favorites. I'll never forget my time with Tears of the Kingdom.
When Breathe of the Wild first came out it was lauded as a tent-pole in open world design. I don't think anyone's been able to match it on its terms since, except its follow-up.
It's a game for the curious. A look into a world where we forged the path through Half-Life 2's physics based environmental sandbox rather than the arms race for higher and higher fidelity.
I'm excited, in my 30 years in this hobby, that I can place a modern game at the top of my list of favorites. I'll never forget my time with Tears of the Kingdom.