Boom, Snap, Plonk; three aircraft carrying 300 passengers have crashed into the ocean. With the same brevity of a Mario Party minigame, you are tasked with planning and executing a search and rescue operation to save these poor souls. They've waited their whole lives for this moment but you only have 60 seconds.

For being born out of a game jam and clocking in at 30 minutes tops, it does a damn good job of distilling the science of deduction that Lucas Pope has become very comfortable at teasing the player with in his games. The difference here is the cruel reality of the situation unfolding before you is entirely in your control right from the get-go. You will fail, people will die, and before you know it you'll have made a small dent in the unending battle against hopelessness and despair.

Give it a shot here: https://dukope.com/sea/play.html

Reviewed on Jul 10, 2022


Comments