This one is definitely a special game in the series, frankly speaking the atmosphere of this game felt like a breath of fresh air after the two epic and very intense last 2 games, I'm grateful for that.

The game felt more slow-paced, with less bullet density, as for patterns I think it was so-so overall but there were still some very interesting one, 4th stage boss' Seiga is amazing and Futo's lastcard felt like it came out of Shoot the bullet/Double Spoiler, loved it.

I'm not fond of this game's mechanics, it felt too similar to UFO while not being as dynamic. The fact that the ovnis bounce around make it possible to pick each of them well with good timing and preparation, it became a little game inside its own game to pick as much ufos as possible while still dodging bullets. On the other hand the divine spirits never move and just stay there for some time then disappear, I think it's a bit boring and they make the screen less clear to see.

As for the music it's definitely more calm and a bit less memorable than the previous games but I still liked it, notably
4th stage and miko's theme.

Overall Touhou Ten Desires felt like a transitional, more laid-back game between 2 era of Touhou and I can't wait to see what the next ones will be like.

Reviewed on Feb 27, 2024


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