First off, this is one of the funniest fucking games I've ever played. Beating someone within a pixel of death then taking one wrong step and getting blasted out of the ring for it? Getting launched 20 feet into the sky by Taki? Voldo, in general? All comic gold.

As a kid I ate up the Weapon Master mode, which is the best single player campaign I've ever seen in a fighting game to this day. Recently we started running this at my fighting game locals, and it's got as much depth as the best games in the genre. So excited to keep digging into this game and to plumb the depths of its easy-to-learn-lifetime-to-master mechanics.

It's a shame that all the following SC games added universal mechanics that essentially invalidated the unique character traits and turned this into one big RPS. SoulCalibur II stands as the most pure, probably the most well-balanced, definitely the most fun in the whole series.

TLDR: An easy frontrunner for best 3D fighting game ever made.

Reviewed on Jan 07, 2024


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