That Doom 2016 game design be hitting different here.

The only reasons I could think of not to call this thing a masterpiece are: 1) how little investment I initially had into the story and 2) evil/emo Timothée Chalamet's moveset being oodles less fun than either Nero's or especially Dante's (my king). The former isn't really the game's fault at all since this was my first foray into the DmC games, and honestly by the end I was pretty invested into this story in particular. In all its over the top gooberiness and tongue in cheek wisecrackery, there is a certain heart here that you just don't find all that often. And the latter is honestly just an afterthought that I got over very quickly, made even more moot by the fact that the developers were clearly aware of V's inferiority in the fun department and kept his sections to a minimum.

So yeah, fuck it. It's a masterpiece. This is some of the most fun I've had playing video games in a long, long time.

Reviewed on Dec 10, 2023


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