Get ready to dunk on Duplo 4 and other games with stable framerates or functional multiplayer in global chat alongside your fellow trailblazing trendsetters slavishly following youtube guides coming up with fun novel builds in this hot new "indie" hack & slash ARPG by hardcore gamers for hardcore gamers (hence why the hotbar limits you to 5 skills), that incidentally spent half a decade in early access with barely any substantial updates during the last couple of years leading up to its recent "1.0 release", which definitely now qualifies it as a robust and most of all complete game. That's why the campaign is still unfinished and you're getting to beta test two new subclasses along with other minor little things like an auction house, while yet more overdue fixes/reworks of old busted stuff littering the game are still underway, allegedly. If that wasn't good enough, it was made in Unity (of course) by incompetents to boot to ensure it runs as poorly as one would hope and so that moving your character has you weightlessly slide across the terrain just like in all your favorite survival crafting games or b**mer shooters, on top of the presentation in many ways being worse than even Path of Exile circa a decade ago. But don't you dare bring any of that up regarding a game with a CGI pre-release trailer and premium currency microtransactions or else you'll be getting plenty of downvotes from folks who for instance think boss attacks being inaudible is perfectly acceptable, or the equivalent of a skill like frozen orb looking and sounding many times worse than its originator from 24 years ago is a-okay. Because ackshually As We All Know it's a lower budget title by an incompetent "independent" studio and that's why they couldn't afford to for example implement animations for your character blocking attacks with a shield, unlike say a game called Diablo released back in 1996.

The time travel premise in this Chronicon successor amounts to a convenient excuse to recycle level geometry and an occasional opportunity to kill dinosaurs, with one dungeon featuring everyone's favorite ephemeral gimmick from Titanfall 2/Dishonored Too, which about sums up how inspired the whole thing is outside of the mechanical back-end and the few trademark Good Ideas there. Can I name any of the characters or even quote a single line of dialogue from the stellar storyline comparable in quality to Hellgate London's you ask? Well of course, my favorite was "ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄCK!!!!" - Spymaster Zerrick. All in all, if you're a fan of clipping your sword through enemies and hearing the same anemic splatter SFX over&over while littering the screen with increasingly larger damage numbers, then this should suffice as a good enough opioid to help distract you until Path of Exile 2 is available to play for the modest price of a 250 eurodollar supporter pack complementary with your closed beta key.

PS: the volume slider for the muzak says "absolute bangers for ye gamers", and that's why even at max it's borderline inaudible ingame and the OST itself is comprised of "relaxing 432hz tunes to fall asleep to" or epic™ tracks with women going OOO and AAA, really gets you PumPd up and ready2slay

Reviewed on Feb 22, 2024


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