Doesn’t have the same originality and cohesion in regards to visual design as the first game - two things I praised in my review of DS1 - but absolutely blows its predecessor out of the water when it comes to gameplay, which is a lot more tense and strategic this time around. Resource balancing is dialed in perfectly in this game, which was a problem in the original where you were given way too much health and ammo. Enemies are also a lot more intimidating and will frequently swarm the player with those weird velociraptor necromorphs being a standout. Theyre only utilized in a handful of maze-like like enemy arenas where they stalk the player before rushing them at lightning speed. These are really fun and tense encounters and are representative of the style of combat in this game as a whole.

While this game doesn’t have the same originality and cohesion of visual design as DS1 it makes up for it with a lot more variety when it comes to settings. Some of these Re really creative and absolutely gorgeous with the Unitology center and the place you visit in Chapter 10 (won’t spoil it) being standouts.


The introduction of quite a few new weapons and alt fire modes also allows for more load out strategizing this time around. One of my biggest complaints with the original dead space was how it felt like you had to stick with whatever weapons you initially chose to buy. DS2 fixes that issue by introducing an upgrade respec option for weapons, which allows the player to try out whatever weapons they want without any negative consequences.

Writing style in this game is actually pretty different from that of DS1. DS1 went very light on character interactions and instead focused mostly on environmental storytelling and world building via notes and audio logs. DS2 is much more focused on Isaac and his relationships. I was mostly charmed by Isaac, despite him not getting much actual character development. Story is serviceable overall with the mystery surrounding the markers doing a good job at driving player engagement with the world.

Overall a very fun time. Definitely less creative than the first game, and I don’t have the same level of affection for it as I do for DS1, but I can’t deny how much of a blast DS2 is to actually play

Reviewed on Mar 16, 2024


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