PoPoLoCrops! FarmPG cuteness from start to finish. Add a tad of Ghibli-esque darkness on the fringes, perhaps. It's an odd way to start my PoPoLoCrois journey, but far from an unfitting one. I had worries about how well the Story of Seasons systems would integrate with what's otherwise a regular series entry, spinoff status aside. So I'm glad to say that you neither have to rely on farming too much, nor simply ignore it for other items & buffs. Good QoL features & menu design helps out here, but also the strong pacing elsewhere.

The whole premise of a foreign country's purported leaders being parasitic conquerors of both your home & theirs gets things rolling. You go from a fun if slight celebration of Pietro's accomplishments to date (something I'll be more familiar with later) to getting marooned in a strange land, fighting on the backfoot. Early dungeons & world traversal hardly take much time. This definitely feels more like a JRPG for fans of towns & characters, less so encounters. Much of the game loop teeters between quick trips to your ranch (economy) & engaging with story areas and events.

Sorry Pokemon, but this adventure has the superior Galar(iland) region. Epics & Marvelous do a stellar job of balancing the new cast, populace, & worldbuilding with returning parts of the PoPoLoCrois world. I had such a smile on my face when finally getting to fight alongside a distraught GamiGami trying to regain his big bad status. Or how about realizing who the conspicuous wolf at your side really is? (An old friend indeed!) All the towns are fun to explore & talk your way through, and I certainly can't recall any bad dungeons...just some less than interesting ones.

While the farming & story elements have a satisfying synergy, the combat here is almost as standard as it gets for a modern handheld JRPG. Not a bad thing, but it's hard for me to get excited about this when something like The Alliance Alive arrived shortly after on this system. The most notable aspect is the grid-based movement & diversity of AoE/position-based abilities on offer. It's mostly harmless, and the difficulty balance is solid. Just don't get into this for the sake of challenging battles. You can mess with the optional ranch battles for a bit more loot & leveling, but I never finished that side-mode.

I hope this gets a proper remaster at some point. It's way more PoPoLoCrois than Story of Seasons, for the better I'd argue. Among XSEED's other localizations, this remains one of the most unsung, and changing that would be awesome.

Reviewed on Jan 24, 2023


3 Comments


nice to know this is among one of the better catalogs of 3DS games under Marvelous' banner, was on my mind to try out alongside SoS Trio Of Towns and Lord of Magna: Maiden Heaven
I have to credit Tom Lipschultz, this game's main localizer (long since left XSEED), for pushing the game as hard as he did. It put PoPoLoCrois on my radar and reminded me to play more farming games. This isn't on the level of modern Rune Factory, but a strong diversion.
It does make sense Tom was the one put under the main force for localizing this, with hindsight. Not only was it in his twitter bio about being a big PPLC fan, he was also one of the key reasons initial Trails was even able to secure a niche foothold in the western scene due to his and Jessica M. Chavez' contributions. Now I'm even more interested....