It is good on an objective level, obviously; I spent 55 hours on it, so it's doing something right. But I wanted a comfy game where I could relax, and instead I got a game that felt like it kept encouraging me to minmax the shit out of it while subtly pushing me into it with the frankly restrictive daytime limit, stamina and other mechanics. And don't tell me it doesn't mean to do that; no game that doesn't remotely want to support that mindset would go out of its way to have an official wiki.

I can get into the minmaxing and grinding mindset, in fact, I find it fun. But in that regard, Stardew Valley is not at all the type of game I would choose to satisfy that urge.

Reviewed on Mar 21, 2024


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