It's Ocarina of Time again but with rearranged and harder dungeons and puzzles. The new dungeon layouts range from clever, to questionable. Most of them are actually pretty great, and get a natural increase in difficulty that suits the dungeons quite well.

Though there are some dungeons that I feel aren't really changed enough, or aren't really changed for the better. The Water Temple is a lot shorter and easier now, surprisingly. A lot of the rooms are optional now, and you can take a short, linear path to get the Longshot and then reach the boss. The Shadow Temple also wasn't changed very much. There were some noticeable changes, but only to a small degree. I wish that boss fights had some changes to them, maybe some new attacks or phases to them, or different things you have to do to damage them. It would've made for a very fun surprise.

Otherwise, it's exactly the same as regular Ocarina of Time, just mirrored and with a damage increase. The damage increase isn't a big deal though, Ocarina's never been hard, and if you have bottles with fairies on hand, you won't have to worry about deaths too much. A pretty welcome challenge for veterans of vanilla Ocarina of Time.

Reviewed on Sep 30, 2022


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