I gotta love how they spent so long trying to make the cannibals these haunting figures that react to you on the island. They stalk you, raid your bases, mount giant posses to hunt you down and scream at you while you're walking through the woods. And for all that effort, these little dudes are actually just like kids that mess with you for attention. It's actually kind of cute in a way. They're all hanging out in a big group wearing their dorky masks and one of them will run up to your base and knock a log over, and you're less like "OH NO, HERE THEY COME", and more like, "Aw, little Gollum wants to play." By the end of the game, they're so inconsequential to what you're actually doing that they're just mild nuisances that take potshots at you while you're trying to figure out where 90% of the random crafting items in your inventory are.

Cannibals aside, this is basically the exact same game as the first, except it's much easier because you get weapons capable of one-shotting enemies from the offset. Every mechanic on show here just sort of contradicts another mechanic. The survival stuff is fine, but it becomes more annoying than immersive when you're in the middle of a huge boss battle and you need to squat behind a rock and eat some cereal because your hunger's low. The combat is weighty and awkward to show you're not a fighter, but you have to do so much of it by the end because the game shoves countless enemies at you while you explore, making it tedious. The building mechanics are a huge part of the gameplay and have some interesting (albeit MEGA janky) systems, but enaging in it actually sets you back so much, because the island's huge, you need to explore it all and getting back to your base takes so long that you might as well just not bother.

Overall, it's fine. I'll probably jump back in when it's been updated, but it's nothing to write home about currently. I do like the lady with a trillion legs that turns into a sentry turret with infinite ammo when you give her a gun, though. She's cool.

Reviewed on Oct 16, 2023


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