Finally, after all these years, I have now played and beaten every (non BS Satellite) Kirby game! I don't like emulating Kirby games I haven't played before, so I'm thankful this was put on NSO as I didn't have the $250 to shell out for a physical copy like I did with SFC Super Star Stacker.

Kirby's last ever 8-bit adventure sees him curling up into a ball for most of the game for the first time, with you tilting the wheel to move him around. He's a little slippery though, so you've got to be careful which can be a bit annoying when the game asks for you to be precise.

This is also the second game in the series where Kirby is voiced, and the last game where he would be until Return to Dream Land. Since it's on the GBC the audio is super crunched, but honestly there's a charm to that which I like and I admire when devs go that extra mile even if it isn't always perfect. It's just re-used samples from Kirby 64 and Smash 64 which is a little disappointing but I gotta admit I smiled at the KIRBY TILT N TUMBLE on the title. Just wish King Dedede was voiced too that would have been rad.

The levels feel like Kirby's traction was a bit better in development, as one touch of the wrong thing will send him to the other side of the earth. It's only really bad in a few levels which are scattered (the difficulty curve feels off for some reason). My only true complaint with the controls is that shaking the console to jump was not a well thought out idea, as it gets really hard to jump and control your direction at the same time. That really should have just been a button. It makes simple things like jumping on a static cloud tough.

The minigames are solid, I wish two of them didn't just use tilt functionality as a cursor but at least one's a shooting gallery and the other is Simon Says so they're different enough.

The levels themselves however are really creative and took full advantage of the control scheme in their design. No idea overstays its welcome (except the bosses, I do wish that the Watchers were used way less often and they had one or two more unique ones) and the level gimmicks all get their fair share of use. A few don't succeed, but most of them do.

The graphics are top notch and filled with cute animations, and the soundtrack's original songs are solid. As for remixes I wish they branched out of Kirby's Dream Land as I'd love to hear a GB arrange of Gourmet Race or at least the verse of King Dedede's theme that was added in Kirby Super Star in 8-bit, but these are the sacrifices you have to make for fitting Kirby's voice I guess. My only other audio complaint is that the Balloon song starts over every time you grab the power up rather than continuing to play it during the loop.

My journey with Kirby isn't over, as I still have some games I need to 100%, including this one which its requirements sound like a pain in the ass, but I know I'll eventually do it (but maybe with a no-gyro controls mod) and hey, maybe it'll be cheaper at some point and I can own it too!

Reviewed on Sep 17, 2023


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