Smooth Moves 2, but somehow feels shorter.

The cutscenes are all still good fun. Everyone talks about Wario's voice and while it is noticeable, it isn't bad. The only bad decision with voicing I'd say is redubbing Mario in the Mario 64 DS microgame. Everyone still sounds like fun here.

The form stones are an alright successor to the form baton: Sometimes they are like Bu Kaw and add to the fun, in others having your entire upper body be a possible range of inputs means more effort is put into figuring out what the game wants you to do sometimes. In addition, if you got your Switch say 6 years ago and have no clue where the straps that you never needed till now went to, the minigames involving the Hand Model signs and Drop prompts are suddenly much harder to play. In addition, the Pounce form is not a good successor to the Telephone from Smooth Moves: Where as that you could just put the Wiimote in your other hand, it's much harder to manipulate two hands and crouch or find a surface in the time it takes to start the micro game. However, Pounce and Hand Model are the only bad forms in this game. I can only manage to work one Hand Model game, and Pounce games like Jimmy T.'s boss only respond when they feel like it. The rest use your body in fun ways to solve creative and humorous minigames.

It's Warioware, so you may not want to spend $50 for a 2-3 hour experience and might want to wait for a sale, but for Warioware fans, it's Warioware so you know what to expect and get here.

Reviewed on Nov 04, 2023


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