This game has a lot of highs and a lot of lows, but the most important feature is it's the only pure Goat Format game, same banlist and cardpool.

The main downside is having to find duelists in the overworld to befriend them which then allows you to duel them whenever you want. Except Pegasus who's bugged but that could be fixed with a cheat I assume. This really comes to a crawl however when the plot requires shadow games to occur at night...which is a random small window otherwise you'll have to grind for minutes to get to night again. Plot progression can also be vague since it never tells you anything and just expects you to keep dueling.

But outside the gameplay being all there, there are other cool things too. There are tournament matches that play Match style rather than single duels. Near the end there are specific win requirements (like forcing Joey into a Draw to continue or needing to beat Marik with your God Card to finish the game), and allowing 1 Forbidden Card in your deck in the second half so you can really Yata Lo...experiment with your options. Everyone else uses 1 Forbidden card so you should too.

But, somehow, this game managed to make the Noah Arc the coolest shit. First, if you lose any duel against the Big 5, you get a unique Game Over cutscene with the millitary satellite. Then after the first 4 Shadow games you enter a 4 duel gauntlet against the last of the Big 5, Mokuba, Noah, and Gozaburo in order. But when you get to Gozaburo the ship is about to explode...so the duel will only last for 20 turns (Final Countdown auto-activates at the start), and he plays Exodia Necross, which also means he can Exodia you at any time. It's incredibly tense.

How did this game turn a filler arc into its best part?

Either or play the Goat format game

Reviewed on Dec 07, 2021


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