I have to assume all the glowing reviews are for the multiplayer because the campaign is just short of abysmal. Repetitive environments to the point where I once actually returned to the beginning of a level because I couldn't tell which way was forward,

both the Flood and Covenant get a new late-game enemy in the form of a hyper-agile bullet sponge which is just no fun to fight,

as a result of that grenades are no longer for clearing out infantry but instead for easily one-shotting heavy enemies,

and a final boss that I beat by complete accident. Still don't know how the fight was meant to go. The campaign has problems communicating with the player the whole way through. Like the time you enter a room where you have to kill all the enemies and Cortana says "let's sit this fight out."

Anyway, the story. I think there's a really interesting comparison to be made between Halo 2 (2004) and Star Wars Episode II: Attack of the Clones (2002). I mean that in both the positive and negative ways. They both go for a dual-protagonist structure juxtaposing two aspects of the story (interesting! good!), and they both get mired down in the politics of their factions (not inherently bad but poorly executed on both fronts!). I think I would rather take Lucas's hokey dialogue than the grandoise nothingness the Covenant leaders spout.

And speaking of the early 2000s, how about those marines? How about Johnson? I said "factions" in the plural earlier but the humans seem to be pretty unified on everything. How about the Aliens, waging a holy war with their... weapons of mass destruction? Is this a stretch? I don't think it's much of a stretch.

I want to keep going but honestly, the comparison to the Star Wars prequels says enough. About the game sure, but mostly about me.

Reviewed on Aug 08, 2020


6 Comments


3 years ago

didnt read but bad review

3 years ago

didn't read but good review
Yeah the big positive of halo 2 is the multiplayer which is pretty great. I don’t think it’s enough to cover the whole flack of the campaign, especially since 2 is still shilled for its campaign (a point of interest that I never understood).

But I recommend giving it a shot if possible, idk how the anniversary lobbies are anymore. It has pretty cool deliberate movement tactics and excellent map design.

Also at least mention that the soundtrack slaps that’s prolly the single best thing about H2.

3 years ago

You talk of repetitive environments but you gave CE a perfect score? I don't get it.

3 years ago

In Halo 1 I only remember repetitive environments bothering me in one level, and it was the one where they put literal arrows pointing the way forward on the ground. Maybe that was them giving up. At least it was self aware.

4 months ago

>both the Flood and Covenant get a new late-game enemy in the form of a hyper-agile bullet sponge which is just no fun to fight

you're gonna love halo 4 then