I've got a strange obsession with terrible Wii shovelware. More than with any other system, developers knew of the systems wide appeal with kids, families, and even grandma to where effort came as an afterthought to pulling people in. This new motion control technology was so mind blowing to the casual crowd that throwing that feature on the box and having some cute characters was more than enough to make these things fly out of the bargain bin.

All of this shitty history lesson to say that this game sucks balls and is probably the minimum effort you can put into a piece of entertainment and still ship it off to stores. I get Steam Greenlight and the Playstation store also have a lot of garbage, unfinished games, so it's not like the Wii was exclusive in including this kind of art. But there's something extra special in that professional developers were fully willing to release physical copies of these games on store shelves for up to $40 (thank God I emulated this).

Petz Crazy Monkeyz isn't even a technically broken game, it just lacks just about anything. It was clearly meant for young children and I could maybe see someone under the age of 6 enjoying what is essentially a simulation of owning their own pet. But when young kids are all you appeal to, you already undermine most of the value that comes with the product. I'm 100% aware a 21 year old 6'3 dude wasn't their main demographic, but damn, have the courtesy to include basic little minigames or something. I feel like even a young kid would soon begin to notice that there isn't much here and that the gameplay loop is as repetitive as it gets.

TLDR: it's not very good and I'd wager many kids would find it boring.

Reviewed on Jul 29, 2022


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