IS INSANE WHAT GRASSHOPER DID WITH SO LITTLE TIME AND THINGS TO WORK WITH

In all Grasshopper anime games so far they had a lot of material to work with and a bit more of time. Evangelion they had a lot of movies, an entire series, a lot of games and all they had to do was find a way to work their unique style with the style of the original work. Samurai Champloo they managed to capture the anime feel, writing style and just played an what if Suda and the boys from 25th Ward worked in some episodes from Samurai Champloo? But Blood +? They only had 7 episodes, and with that 7 the anime only introduced what the sinopse is. How the world works, how Saya fights, what the characters are and who is Saya was not even a thing they started to development in the anime. Is mostly a 100% original game and in only 4 months they did an entire game with it. AND SOMEHOW, IT'S WORKS! The core loop is very simple but fun, is what they are thinking to do with No More Heroes but not polish enough but hey its get the job done. Aoyama is a bit messy to play with but not enough to be a problem. The adventure segments are simple but work, the hub world works, like a genius once said: it's just works. The entire presentation is great, they manage to give a lot of personality to Blood + working with the same art style as Killer7, the story is a cool episode and the writing somehow mix well with anime, is Suda not doing much of his stuff but feeling like his work at the same time. The whole experience of playing this game is crazy

Reviewed on Jul 28, 2023


Comments