Not much I wanna say here, quite the fun and unique experience. Glad to have seen that this game exploded since first hearing about it several years ago during the initial builds around 2018-2019(?) and glad that its overall an extremely polished game at its core.
My main hang up is that its just not my kind of game when you get to that core, that being a very speedrun, skill-intensive, combo building mad dash while having to manage collectibles and enemies along the way. In that sense it does remind me a lot of why I have a hard time really liking sonic games, even in 2D. I love a ton of the speed sections, hell the escape segments remain my favorite aspect but I think im not the biggest fan of having to deal with enemies during platforming, as well as some of how the boss fights play out. Namely -and maybe its just me- I just had a hard time really get the hang of certain bosses' attack patterns and what would be considered an attacking state (e.g. one boss just running past you but making contact during this state actually doesn't proc damage). You do at least have the parry mechanic to help you out with this, although its reliability varies. Also I really would have liked a faster restart upon death after boss fights, being sent to the boss door always felt like a waste of time- so I usually just gave up and restarted the level from the pause menu if I got down to 1 HP.
Regardless, its definitely a title I recommend, and I'm glad I don't have the kind of brainworms that egg me on to try for P ranks.

Reviewed on Aug 20, 2023


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