Started this last year only to finish it recently and it's alright overall. I feel like the story is a bit better than BOTW's and does feel more engaging but I feel there are some weak parts to it. The final boss/sequence was incredible and exactly what I would want from a game like this, even if the final phase is a bit too easy after the much harder prior phases.

I do really like the tools you get for this game a lot and how they encourage greater experimentation and creativity but with that comes with a lot of frustration for me personally. As of right now I think i prefer the tools you get in BOTW more because they're a lot more reliable in function and are less finicky to use than the Zonai stuff, but again that's just me.

Has lots of highlights though and I did enjoy my time with the game overall but I hope we can close the book on open world Zeldas for now, at least ones set in the same Hyrule. I feel like they did enough to make this feel like a different adventure but I feel like the novelty has worn thin at this point. If they truly want to make open world Zeldas the next step for the franchise I hope we can at least move on from this era into something truly new. Or give us dual hookshots and let us swing around like Spider-Man. Either is acceptable.

Reviewed on Apr 30, 2024


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