I played Celeste recently and kinda became a Lena Raine fan, so I checked her other works, and I listened to the Chicory soundtrack and I just had to play this game.

It took me a bit of time to really get into it. While the game never tells you to do so, I felt obligated to fully color every screen, and as an artist it felt more like work than playing a videogame. Tho it quickly became a joy to paint this world. Having a limited palette of colors specific to each area is a very good idea to force you to experiment; same with the art pieces you can makes or reproduce throughout the game.

What really got me is the story and characters. I played this game during a depressive episode I'm still not out of, and the game just put words and images on a lot of stuff and it feels good. I see myself a lot in both Chicory and Fruits (my character) and I kept thinking "woah they made a game about me !" (as must have thought every other artist playing this game haha) It all hits very close to home.
Same for the soundtrack actually. I think I noticed a lot of inspirations from games I know too. Even if these are not actual references, all of this made me feel closer to this game and the people who made it.

Overall I think Chicory helped me a lot, to improve as an artist, and just to feel better, and I have no doubt it will help me a lot in the future too.
Now I just wished I didn't listen to the soundtrack before playing the game. I would have cried like a baby if I got to listen to "The Mountain Top" for the first time during the credits.

Reviewed on Aug 11, 2023


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