This is an excellently made puzzle, 3d platformer that has elements of a cozy game where there is no combat or dying. A great "my first 3d platformer" contender but also just a relaxing playthrough, I really enjoyed it and wish there was more of it!

You play as a mouse who, for no reason at all, wants to help humanity. You show up trying to return a woman's' scarf that has blown away and this leads you to meeting up with this weird, annoying little electrical half god guy who bestows upon you some electrical powers. He sends you out to not only help people but to return to him with the positivity (heart thingies) to prove it and send him back into the sky. So off you go to do your good deeds.

As a mouse, this is a lot to ask because you will have to climb all kinds of huge areas in town to reach your goals. The verticality of this game is awesome and controlling the mouse feels really good! Climbing and maneuvering around the outside of a building to reach the roof is a common occurrence in this game.

As mentioned, the game is a 3d puzzle platformer and much of the gameplay depends a lot on environment puzzles. However, believe it or not, you can not jump!

Some players might get irritated that you can't jump in the game and since you play as a mouse, it does seem odd. However, I completely understand why they went with no jumping, because it would ruin most of the puzzles in the game where you need to line yourself up to fall in certain areas to collect a thing or speak to someone.

While I thoroughly enjoyed my time with the game, there are a couple things that I am docking the game for and the first is length.

Depending on how much of a completionist you are, it may only take you a couple hours to finish the game. It only took me 5 hours to 100% the game, so I was a little let down because I was enjoying myself so much that I wanted at least another part of the town to do quests in.

I'm also docking it for the annoying main character, the electrical god guy, because his voice was very annoying and his design didn't mesh with the world at all. The other little underlings of his that you meet throughout the world didn't bother me as much, but they also felt strange in this world. It was like the developers were trying to cram Studio Ghibli characters in where they don't belong.

Lastly, I'm not docking the game for this one, but I felt like the issues you were helping people with were VERY light. Like one character, their main issue was their show was starting soon and the tv won't work. It's all very first world. I don't have a huge issue with that but to me it comes off as saccharin at times. The game however is about positivity and treating each other better, so I get it and its why I said it makes a great "my first 3d platformer" game.

However in most other aspects of the game, you can tell there was so much love put into this game and I loved playing it. Really hoping for a sequel of some kind because I would love more.

Reviewed on Mar 29, 2024


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