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Personal Ratings
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5★

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Noticed

Gained 3+ followers

GOTY '23

Participated in the 2023 Game of the Year Event

Organized

Created a list folder with 5+ lists

N00b

Played 100+ games

Gone Gold

Received 5+ likes on a review while featured on the front page

Liked

Gained 10+ total review likes

Favorite Games

Cocoon
Cocoon
Forza Horizon 5
Forza Horizon 5
Super Mario World
Super Mario World
Banjo-Kazooie
Banjo-Kazooie
Quake
Quake

211

Total Games Played

030

Played in 2024

011

Games Backloggd


Recently Played See More

Cavern of Dreams
Cavern of Dreams

Apr 20

Phantom Abyss
Phantom Abyss

Apr 14

Super Galaxy Squadron EX Turbo
Super Galaxy Squadron EX Turbo

Apr 13

Botany Manor
Botany Manor

Apr 10

Lil Gator Game
Lil Gator Game

Apr 07

Recently Reviewed See More

This is a really fun little cozy 3d platformer with a wholesome story. Enjoy an afternoon with little gator as he builds an army of friends at the playground while he tries to figure out why his older sister doesn't want to play with him much anymore.

The overall gameplay loop is a ton of fun as you hop around the islands, talk to friends and do quests for them to convince them to join you at the playground. You'll destroy cardboard monsters and collect paper to craft new hats and weapons to help you on your journey. But you'll also do unique things like starting water pumps, catch a bug, take our ninjas and help friend talk to each other to solve their issues.

The game can be a bit wordy with no voice acting but most of the writing is very fun and silly. But there were times I was just cycling through the dialog to move on and keep playing.

I also wish there was more in the way of navigation help, like a map or waypoints. There are little boards with the island posted around but it's not super helpful. Luckily it's not a huge space to explore and the game isn't very long so it's not a huge issue. If the island was any bigger though, I could see it being a problem.

If you like cute, 3d platformers, then I think you'll find a lot to like about this one. If you don't, you may still like the overall wholesome feel of this game. It's a great palette cleanser from a darker game.

Frogun is a decent game with a throwback art style, quirky characters and an interesting twist on 3d platformer gameplay. However, once you dive in deeper, that gameplay twist, the camera and the controls make it an absolute chore to play.

I'm not sure if I have ever turned on a game this quick before. The first half of Frogun is a ton of fun. You use your Frogun to do block pulls, pull yourself around the level and do enemy grabs and throw them out into the abyss and it's a load of good fun! I was going out of my way to collect all of the coins and do all the extras because those early stages are just blissful fun.

Then around the halfway point, the game starts requiring you to use your Frogun to do these really tedious platforming sections that are just not fun in any way. You have a red cursor that only shows up if you can actually latch on to something, but at certain angles, you aren't sure if you're at the right height or facing the right direction and you only have a split second to see if your cursor lines up or not. Then you fall in to the abyss. OVER AND OVER AND OVER again. It also doesn't help that you can only jump a couple inches, so you HAVE to rely on the Frogun for any kind of far or high movement. Then you have to start all over or at least all the way back at the checkpoint that is across the level.

I read a few reviews here that have probably put this better than I will, but ultimately the game is just not built to be very fun in the latter part of the game. It felt like the developer was more worried about players being hard on the game for being too easy or something so they ramped it up with these annoying sections.

What made this game fun was going for those coins and collectibles and finding new and fun ways to zip around the levels while doing so because checkpoints were close by and you could always try again. But the echeckpoints started to become harder to come by and the challenge was more on my patience rather than the game.

This made me stop going for all the coins and I currently have no plans to return now that I've finished it. Once I started getting frustrated, I just wanted to get it over with.

Also, all the enemies are bugs and the final boss is called Beelzebub and he is also a giant bug. So why not Beelzebug? Or even Beetzlebub? Some kind of play on him being a bug? Too obvious?

It's really unfortunate because Frogun started so strong. I really wish they would've left these ridiculous, frustrating platformer portions out of the game. Oh well.

The game is currently in early access on Steam and I didn't feel like it was all that fun honestly. I'm going to backlog it for now and return later but for now, I have other games to play.