This review contains spoilers

Really cute and sad game. I enjoyed the experience for most of it. How the two brothers interacted differently with various characters and objects in the world was a cool way of showing their differences. There was lots of great environmental storytelling, this is a really fucked up world. I loved the valley of dead giants and frozen village in particular. I liked that it was more of an experience, and touches like the spider getting weaker as the fight progressed was a nice way of showing that.

What I want to talk about most though is the ending. I played this over a day and didn't take many breaks in between, so I got used to the unconventional controls. When the older brother died, my left hand felt useless. I'm not sure if that was intentional or not, but it was a very cool felling when I recognised that. Performing actions like swimming and pulling a lever that the younger brother needed help on earlier was a little cheesy, but I liked it. I found my left thumb moving in the same way as my right after the swimming, sort of like controlling a katamari, which was another great realisation, that made the story being told more impactful in a way only a video game can be. I think the griffin being alive at the end after being seemingly dead was a nice way of showing that the mother and older brother would live on through the father and younger brother.

Also the director commentary included was really cool.

Reviewed on Jan 23, 2024


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