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RankNegativeOne completed New Super Mario Bros. 2
The coin theme does very little for me, but honestly, there's some pretty creative level gimmicks scattered throughout the game. However, even if you seek out 100% completion (short of every "you've obtained [x] coins!" milestone message, which is just tedious), there's not a ton here in terms of real challenge or engagement.

21 hrs ago


RankNegativeOne finished Splatoon
At this point, only the single player mode is reviewable, barring participating in the fan-run servers. Playing the campaign after all the others in the series, it's okay, but you can tell they didn't have a lot of confidence in the abilities of players to grasp it beyond the basics.

4 days ago


RankNegativeOne completed Keio Flying Squadron
It's fine. Not great. Not really the first shmup I'd recommend, or even maybe one of the first 30. There's a certain charm to it, but it's brought down by unchallenging and repetitive enemy patterns, significant slowdown and sprite flickering (though that may be an issue with my setup), and unclear visuals that can lead to deaths that feel unfair.

7 days ago


RankNegativeOne completed Puyo Puyo SUN
I'm not actually crazy about the Sun mechanic, since it seems to more heavily incentivize defensive play (quickly popping single chains adjacent to sun puyo, or in order to offset to trigger a sun puyo) as opposed to long chains. However, that still feels like more decisions to make than Fever (a mode which I once took umbrage with, but have since made my peace with), and it also never takes you to an entirely different board like Fever, so I can't fault it too much; it just requires a shift in thinking compared to PP2, more than you might assume at first.

7 days ago


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