Greatly atmospheric, extremely satisfying combat and plethora of mechanics to it to use, as well as meticulously crafted map that’s fun to traverse and see how locations of are connected. Thanks to it makes it feel alive, expansive and more open, while not exactly being open-world. The boss fights were creative in presentation and objective, although the ending part of it suffers from the same tedious big guy -> mob wave -> big guy mechanic. Scarecrow parts are absolutely phenomenal and the psychological dive into Batman’s mind thanks to Asylum setting was just fantastic

Extremely difficult thanks to the many bugs and hits through walls the die-hard fans will say is still amazing for. No music beside the boss fights is making it way less immersive. Map is meticulously crafted and the way locations connect to one another is probably my favorite thing about the game. Though I gotta say I did not enjoy it enough to keep playing it after Ornstein and Smough difficulty spike from very to an extreme

Remember Trainers, take off Exp Share for the most fun experience. It is NOT Pokémon gaming if you don’t switch out your Pokémon to exp them. Beating up my dad (affectionate) and the immediate scenes after that made me shed a tear, which never happened for a Pokémon game before. The updated mechanics are mostly great. What isn’t though is the massive difficulty drop in both fighting Trainers and encountering “rare” Pokémon. Had my first ever SHINY ✨ here in Sableye

Intricately layered web of Gotham villains and their squabbles, with us being thrown into the center of it all. Super fun open world, smooth gadget use, even smoother and more satisfying combat, as well as satisfaction of another form with the Catwoman gameplay. The plot tied itself pretty damn well in the end, pointing out how Batman, while being the knight of Gotham, essentially created the darkness that casts its shadow upon it in the form of Joker. You won’t want to miss the audio message playing during the credits!

Murdered: My Attention Span.
Tedious mechanic, boring quests, monotone story and the main character with monologues so cringe I wanted to get Murdered myself

Great "turn-based" combat, game modes that actually make use of them and characters fully, easy and not tiring reward/daily system. The storyline was severely lacking in quality and engagement UNTIL recent 2.X updates of Penacony, which was a tremendous move forward for the game. I'm looking forward to what it becomes from now on