An action RPG and spiritual sequel to Demon's Souls in which the player embodies the Chosen Undead, who is tasked with fulfilling an ancient prophecy by ringing the Bells of Awakening in the dark fantasy setting of Lordran, an open world with intricate areas full of beasts, former humans gone hollow, and magical abominations whom the player must overcome in challenging and unforgiving combat.

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My deepest darkest secret is that I never finished the original Dark Souls, despite being a diehard fan of the franchise, and From Software in general. My appreciation for this game has only grown over the years, and I've beaten the remaster multiple times, but the original Dark Souls sits unfinished 3 bosses from the end on my dusty old Xbox 360 to this day.
None the less, this game is a masterpiece.

Aged terribly, yet its vivid world design, exploration and traversal are still quite unmatched.

The games map design alone begs a separate 4 star review

Whenever I speak about dark souls, I Say this is the best game ever (which is wrong, it happens to be katamari) and I mean it.
Whenever a Friend of mine plays the game in front of me, I end UP saying that each area/boss/ennemy sucks and I hate them.
Somehow, the World is evocative, and when you're deep in it, knowing every corner, learning every secret, and finally slaying the final boss, it's the best game ever.
Even though most of the bosses sucks, even though half of the game is unfinished.
Fromsoft never released a better game afterwards.
Just like undercooked cookies you bake with two missing ingredients sometimes end up being the best you ever made.
No matter how much you try to replicate it, they wont be exactly as good.
We we're blessed to play this game.