Disco is a pure masterpiece of video game design and art. My first CRPG and I am blown away in each and every aspect from story to gameplay, I have honestly seen absolutely no flaws when I played the game, No pertinent glitches, no bad story beats and no bad game design.

Story - This kept coming, each slow moment comes with a booming surprise of extraordinary proportions, for the most part this game has no action, it is a deep dark delve into the psyche of a broken middle aged man who begins his life anew and solves a mysterious case with U-Turns everywhere.

Gameplay - The Core loop of this game is dialogue and how each choice has a Major or minor impact in the story, and this is not a fake choice system, each one has an affect unless told so. There is a skill system that is based on actual mental functions, skills are built by investing skill points or wearing suitable clothing. skills, clothing and tools help give dialogue and action checks a chance of succeeding.

Art - The entire Art Direction from style to substance, from visual to audio is immaculate and a true work of art, Video games are an art form and if anyone argues against this I will and you should show them this game as an example of your point.

Before I give my score, I want to give my absolute thanks and most sincere apologies to Designer Robert Kurvitz and Artist Aleksander Rostov for creating this masterpiece, and for what has come out of your company ZA/UM. I Hope you all get back on your feet and make another incredible Game.

All in all, this game, gets a full 10/10 for me, this has slid its way into my top 3 games I have ever played, only beaten by Red Dead Redemption 2 and God Of War.

BUY IT!

Addition after a second playthrough - How can a 10/10 game get better? well it did, impeccable.

Reviewed on Sep 11, 2023


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