severely misses the mark.
just play cs2. probably gonna be plagued by power creep like many of riot's other games. characters like reyna and neon are a little too fast for what is meant to be a precise gunplay experience. counter strike has achieved a greater level of depth with each ultility compared to the abilities found in valorant and cs is literally just a bunch of smokes and nades. through valve's use of source's physics engine you are able to be extremely creative with such limited tools. valorant has only a few agents with that much depth. if you want a slower paced fps just try siege or counter strike.
just play cs2. probably gonna be plagued by power creep like many of riot's other games. characters like reyna and neon are a little too fast for what is meant to be a precise gunplay experience. counter strike has achieved a greater level of depth with each ultility compared to the abilities found in valorant and cs is literally just a bunch of smokes and nades. through valve's use of source's physics engine you are able to be extremely creative with such limited tools. valorant has only a few agents with that much depth. if you want a slower paced fps just try siege or counter strike.