Talk about addictive. Cult of the Lamb was weird and wonderful, all about maintaining a cult (through nice or nasty means) while trying to achieve godhood. It was part colony sim with building up a camp to suit the needs of followers, including things like crops, outhouses and a variety of buildings. It was even possible to pretty up the place with decorations, which I spent a ridiculous amount of time trying to do. Sure, keeping the cult alive could be tough, but at least it looked nice.

Then there was the roguelike grind, the aim to defeat the big rival bosses. It was mindless, with interesting abilities and weapons, some more powerful than others—it was up to RNG on what was dished out, some curse / weapon combos making it a breeze. The overall gameplay loop was excellent, with even more content added since release.

Reviewed on Dec 05, 2023


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