Streets of Rage 2, just like fellow sequels like Sonic 2, takes what the 1st game did and improves on pretty much everything that it had!

Not only are the stages way more dynamic than last time, and thus the enviroments themselves get less stale, but the gameplay got a bit of a tweak.
Last time, you had a Special Move button that was pretty much a screen-nuke, and you could only use it a specific number of times.
This time around, that Special Move button gives you a super move at the cost of some health, similar to games like Final Fight.

But I'll be honest, you probably won't be using it too much, as new to this game, a character can now perform a command input to make a different kind of special move, with no health cost. In the case of Axel, he has the Grand Upper, and this became one of my main methods of dealing out damage in this game, and for the better, as it allowed the game to feel much more fast paced, even if sometimes there were more enemies to deal with than last time.

I do feel like this comes at the cost of the weapons you can find in the stages, not being as useful as they once were. I'd rather just Grand Upper everything, lol.

And that soundtrack is as good as ever, maybe even better, as there are some great tracks on here, with Go Straight being one of the more popular ones, and for good reason, it's a great opening track!

All in all, while it's not perfect, Streets of Rage 2 is a better game than Streets of Rage 1 and just a better game in general. I really recommend it!

Reviewed on Feb 25, 2024


Comments