One of my favorite games ever.

This is one of those games just filled to the brim with personality, every way you interact with it makes it feel lively, distinct, and memorable. Almost every item does something different, to varying degrees of helpfulness. Every NPC has funny little quips about living in this weird world. Bizarre enemies will do nonsensical actions one turn, and then wipe your whole team the next. Status effects range from getting a cold or being homesick, to getting a control-interfering-mushroom on your head or turning into a lifeless diamond. Heck, even your health meter is a rolling odometer that you can reverse in direction to prevent One Hit KO's.

While the game is zany by it's nature, it never fails to take moments to stop, breath, and just enjoy the sublime atmosphere it has to offer. The music periodically shifts from its bombastic and silly nature to something more humble: long drones of a single note; the sound of a night-time walk with police sirens blaring in the distance; lo-fi beats to be introspective and drink coffee to.

While the story is overall simple and the main characters might not have much personality or interaction, this game focuses instead on experience. It's a game that subverts your expectations and keeps you wondering what the next plot beat will be like. Will it be a bustling city? A desert? A sewer tunnel? Or the end of time itself? You'll never truly know and that's what makes it so fun. And while the last stretch of the game can be a bit frustrating and brutal, its final boss is absolutely unforgettable. And at the end of it all, it feels like coming back home to a home-cooked meal after a long, long field trip.

Reviewed on Mar 04, 2024


Comments