Mega Man Legends is a bit hard to review. It’s definitely one of the classics that you need to play, but it’s not without its faults or things that could have been done better. Especially if you play this on the PSP like I did. Still though, it’s probably asking too much from a PS1 game. In many respects, it’s ahead of its time. You can go to a save point, fast travel and skip cutscenes for instance. It’s like a mini open world game where you can explore to your heart’s content, do valuable side quests or completely ignore getting items that can be game changing. The amount of freedom is pretty crazy. It’s also a very charming game with many little details that make you appreciate what the devs did. The island is very impressive. You can visit most buildings and it’s pretty huge. The story is presented in a cute way with a good performance by the voice cast. Still, there could have been a better map that is less confusing, I’d have like to save everywhere instead of going to Roll and the fast travel option is also limited. It’s needed because the game has huge areas. Sometimes it’s annoying to return to the surface just to save. The reason I brought up the PSP is because of the controls. You’re going to need all the buttons from the DualShock controller that the PSP is missing. It makes for very awkward controls when you need to use the special weapons and need to aim properly. Customising the controls is not going to fix this because you need pretty much all the buttons that the PSP lacks. What I did is creating custom controls for 2 different situations. The default one when I’m playing normally and the other for boss fights when I need precise controls. MML1 has been an exciting journey that makes me look forward to MML2 even more.

Reviewed on Sep 17, 2022


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