Sonic 3D Blast Isn't Very Much Of A Blast To Play

Some may argue this is sonic's first entry into 3D and is it a strong one.. no not really.This game has positives like its soundtrack is very good so good that it is re-used in sonic adventure in places,Visually the stages are very uniquely designed like the Spring Stadium Zone looking very ballpit like.Sadly this is where the games pros end the stages are designed in a very repetitive way aside from a few gimics that stale quickly and the core gameplay loop being the same for its full runtime. Consisting of killing badnik,take flickie,bring it home,repeat and speaking of badniks they all are visually very creative but can be taken out in the same old fashion everytime. And don't even get me started on the boss fight's outside of the final 2 these are the easiest of the franchise requiring little skill and are only made hard by the next issue. This game's camera is TERRIBLE it's extremely zoomed in and at an angle to emulate 3D and it gets nauseating at times paired with sonics control in this game.On the topic of control sonic is slippery as all hell in this game that doesn't help with the bosses and platforming elements when paried with the awful camera.

Overall: an overly ambitious game that falls flat because of the hardware its on, a very early but dated example of a collect-a-thon that sadly isn't executed very well.

TRIVIA:
The main developer for the game wasn't satisfied many years later and made an offical rom hack to patch things in. (Sonic 3D Blast Directors Cut.)

Reviewed on Nov 17, 2022


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