Golf Club: Wasteland is an indie 2d/sidescrolling physics-based golf game set in a post-apocalyptic earth setting. As you progress through the different courses/holes (set in post-apocalyptic settings) you will find various sorts of platforms, traps, objects and other environmental elements that must be employed to make your way through the courses.

The audio-visual presentation of this game is great and perhaps the best components since gameplay is not great due to the weird physics and overall lack of QoL tools and progression within the game. Your swings are typically weak and only cover very limited ground and putting has varying degrees of speed/friction that I was not able to figure out even after beating the game. The good news is that there is no real penalty or limit in the number of strokes you can have which is essential since you will be frustratingly trying to overcome platforms and building sections over and over again, especially in the most advanced courses. To make matters worse there is no fast forward or skip button for your character to get to the golf ball which means you have to wait until he reaches the destination via his jetpack. Restarting levels is also a pain in the rear end since the pause menu has an unnecessarily delayed animation that makes everything frustrating.

So in summary, this game has a fantastic presentation but below-average gameplay and physics. The saving grace is that the story is actually intriguing and good, and kept me playing each level just to see where everything was going.

Reviewed on May 18, 2023


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