This is a game that is definitely an acquired taste. It took me quite a bit of persistently coming back to it before I finally got past the "filter" and enjoyed myself once I unlocked the compendium. I did okay past here.

The story has little dialogue compared to most JRPGs I feel, the main story suffices in getting the point across but if you want a bit of a bigger picture you should talk to NPCs a lot (Why are you playing a JRPG and not doing this anyways?). DEFINITELY use a guide if you get stuck in some dungeons though, though your patience level may be better than mine.

I went for the Musubi ending and was very satisfied with the ending I got and I'm already looking forward to my eventual replay so I can do True Demon Ending or something. That means a lot considering I am VERY flippant about watching and playing stuff, so the fact I'm so eager to replay it despite this should speak volumes.

Fantastic game overall, though my personal recommendation? Play whatever difficulty you want, and go for whatever Reason you want for the ending. A lot of the appeal of SMT is seeing where your choices take you ending wise, at least imo. This game sold me more on the MegaTen franchise than any video essay ever has, I see the light now.

Reviewed on Jul 02, 2023


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