Shin Megami Tensei III: Nocturne - HD Remaster

Shin Megami Tensei III: Nocturne - HD Remaster

released on Oct 28, 2020
by Atlus



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Shin Megami Tensei III: Nocturne - HD Remaster

released on Oct 28, 2020
by Atlus



200X. Everyday life suddenly came to an end. Tokyo is transformed into a world of demons following an anomaly known as the "Conception". This is the story of our protagonist's journey through a changed Tokyo in his new body, and of he and his friends' trials and tribulations as they seek to recreate the world.

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those tunnels you need to spam light ball in them can are annoying for the sake of being annoying other than that this game's really nice cool atmosphere cool ideas and (mostly) fun gameplay

not making any comment on the state of this remaster. it is what it is, if you know, you know.

nocturne is a really, really good game. but it isn't great.

the (albeit VERY minor) QoL changes within the remaster are super helpful but don't quite go as far as they needed to.

the main gameplay loop of nocturne is MegaTen at its most tedious. I'd even go as far as to say that it's more tedious than Strange Journey.

This leads to moments where the tense atmosphere pokes thru in more ways than just the incredible art design.

Most of what this game has to offer is awesome. The music is incredible, the world design is jaw dropping, the combat is intense and begs for you to master it, and the demons you constantly encounter look and sound great.


The dungeon design is laughable, the characters (aside from demi and a select few others) are pretty meh, and the random encounter rate is set so high I almost feel that Atlus did it as a meme.

For everything this game does right, it does quite a bit wrong.

However, for those who enjoy Megami Tensei, you should really give it a try.

and no, this game is not that hard, it's just tedious.

i knew there was a strong chance this game wasn't for me, and I knew that going in.

While not the hardest game in the world, SMT III builds upon challenging gameplay and navigation. I personally do not seek out games for the challenge, and as someone who (admittedly and unabashedly) likes their hand being held a bit for game progression, i expected myself to feel at times annoyed towards this game.

With that said and done, i still beat the game (albiet grasping onto the hand of online guides) and still liked it! I enjoyed the games artistic direction and the profound narrative. I wouldn't seek out games like this in general, but as a Persona fan, it was a nice change of pace to see where the Persona franchise was built upon.

Es uno de los mejores JRPG que he jugado en mi vida.

The story is very bare even moreso than the SNES games. But the plot is you reawaken as a half demon, half human, 100% f-kboi. The plot says you have the choice to remake the world, but after seeing everyone from the first 20 minutes of the game, you're just here to collect demons and fistfight with the devils of most major religions. See the origins of a new century for Atlus.
Warning, the first five hours is very tedious as the enemies don't give you much money and experience points but are a pain to fight. It's better to turn on Merciful difficulty because life is short and you have punching to do.

Estuve tentado de desinstalarlo unas 3 o 4 veces.
El juego es difícil, injusto en ocasiones, pasillero como él solo, una historia que nunca terminas de comprender del todo...
Y pese a todo, me lo pasé y lo disfruté como pocos. Aún así siento que no se merece más de 3* aunque es un gran juego.

Odio que se acabe la partida porque te maten al prota mientras que aún quedan 3 demonios vivos. Odio las magias de muerte instantánea lanzadas contra el prota.
Odio el laberinto de Amala.

Y amo su sistema de combate y lo gratificante que es eliminar a los bosses.

No es un juego para todos.