The writing, the atmosphere, the art style, and the animation, it is such an excellent combination that makes for a really engrossing and immersive story while also not trailing away from the comedic undertone the series is known for, and easily the most adventure focused Monkey Island game (so far).

Similar from MI1 to MI2, Curse of the Monkey Island's gameplay is even more simplified from MI2, barring being able to highlight objects. You are now only presented three options: Use, observe, and talk, which changes depending on the context (use being swapped to "push", "talk" being swapped to "eat", etc.). This means there's a lot less creative puzzles, but also a lot less frustrating ones as well. I've used a guide to get past maybe 15% of the game, the rest I've figured on my own because they're a lot more intuitive compared to previous games. There are still unfair puzzles (the quicksand one) but overall, with a little bit of thinking, I was able to get past most without getting frustrated. Granted, I played on normal difficulty, I don't know how much different it'd be from hard.

Although I praise this game's story, I did feel like the ending was a bit lackluster. There was no real buildup to the final fight until the last moment, when it was way too late.

Reviewed on Sep 22, 2022


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