It is fun, though compared to the later Mario games dripping with atmosphere, it is a little weak

Reviewed on Apr 05, 2022


5 Comments


Mario 3D Land is a spectacle to behold. The fact that Nintendo could develop such a complete and original game on a brand new handheld, just barely after it released, is truly amazing. Unlike Mario 64 DS which is just a glorified/updated Mario 64, 3D Land isn't afraid to do its own thing, taking the more linear level design of 2D Mario and effectively incorporating it into a 3D environment. If you came to Super Mario 3D Land with the same expectations of a modern-day, triple-A console Mario game such as Odyssey, you've come to the wrong place.

1 year ago

@AuthenticShant I will not deny the game is impressive by those terms. However what I mean is that there isn't much that makes it stand out. It doesn't do anything inherently wrong but does do much that grabs my attention from the levels, the visuals, or music. It's hard to for me to recall a specific level from this where as I remember New Donk City, or scamper shores, Bob-omb Battlefield, or the Honey Hive. And even though I may not remember specific levels from 3D World it still had incredible visual flare and fun mechanics as well as improving this linear 3d platforming this game introduced. I don't think this game is bad by any means, It just doesn't do much that makes it special or reel me back in to play it again.
@SannicFann I strongly disagree, as I believe Super Mario 3D Land has plenty of memorable levels and is even more replayable than the other 3D Mario games. Firstly, regarding the levels, I remember plenty of unique stages from the game, such as the Desert Tower level, the 8-Bit Mario level, the Zelda-inspired level, and the Cardboard Platform level. I do agree with you, games like Odyssey and Galaxy have grandiose, completely original worlds that are a joy to play, but you mustn't forget that 3D Land is not trying to be the next big 3D Mario game; rather, it's a side-experience for people who wanted more 3D Mario while waiting for the next major game. Again, if you came to 3D Land with the same expectations of a Mario game like Odyssey, you've come to the wrong place.
Secondly, Super Mario 3D Land gives players many more reasons to replay the game, unlike most 3D Mario games. For example, look at Mario 64 or Galaxy. Once you collect all the game's stars and have played every level, that's it. The game is done. You can replay them for fun, but there's nothing new to experience. Comparatively speaking, Mario 3D Land gives you the opportunity to replay every stage to collect the star coins, unlocking even more levels in the special worlds. Nintendo even snuck in a reward for die-hard players of the game, allowing those who collect every star coin, beat every stage with both Mario and Luigi, and hit the golden tip of the flagpole on every level to unlock a final “congratulations for beating the game” stage. Simply put, my main point in saying all this is that 3D Land is incredibly rewarding to those players who go and replay the game.
My final point to make is that the game does have some forgotten gimmicks, one of which you may not even be aware of. Firstly, being a portable console, the 3DS was generous to players who took their handheld outside and around other people with 3DS’s. If you encountered another player’s 3DS, the Streetpass light would blink green, and the game would actually refill some of your toad houses with more items- incentivizing people to go outside with their 3DS. Although this was not the biggest game-changer of all time, it was a neat feature that had its use. Secondly, the “3D” in Super Mario 3D Land is derived from the 3DS’s 3D gimmick. Although short-lived, this was the 3DS’s big selling point for a little while- and I believe 3D Land makes the best use of this gimmick. In my first paragraph speaking of the memorable levels, I purposefully held off on mentioning the game’s most unique levels, being the 3D puzzle segments. I found them quite fun for being bite-sized mind teasers that require the player to turn the 3D slider up. And, although fun, I do admit that this 3D gimmick isn’t nearly as prevalent as Odyssey’s Cappy or Galaxy’s unique level design, but you mustn’t forget that 3D Land does have its unique feature.
In conclusion, I wrote these massive blocks of text to tell you that 3D Land does have plenty of replay value, and plenty that makes it stand out from all other 3D Mario games. By no means am I calling 3D Land the “greatest 3D Mario” or even “better than Odyssey” (which I have not played), but it’s a charming little adventure that I will always hold close to my heart.

1 year ago

@AuthenticShant I respect your opinion

8 months ago

@SannicFann shoutout to this debate we had