The tension that enemy ghosts give as you suck them in is very satisfying.
Dated controls, a bit too short. The power ups weren't very impactful, and the progression was more-or-less exactly tied to finding keys. I also wish Luigi's fear played up more than just his expressions -- maybe if he sprinted out of control at moments or had more cutscenes to emphasize it? (The humming he does is fantastic though!)
Dated controls, a bit too short. The power ups weren't very impactful, and the progression was more-or-less exactly tied to finding keys. I also wish Luigi's fear played up more than just his expressions -- maybe if he sprinted out of control at moments or had more cutscenes to emphasize it? (The humming he does is fantastic though!)