I'm really surprised how negative the reviews are for this here because I had a great time with this. I'll chalk it up to the game being admittedly a little janky, but not to the extent, IMO, being described here.

I also think the pedigree of the game makes it seem like it's going to inherently be a "speedy" platformer when it's maybe not. Like there's definitely the capacity to go fast here, and it was built with that in mind, but in a lot of cases you're poking around looking for stuff or doing little tasks for NPCs or whatever, and the movement mechanics have a little bit of a learning curve that has to be overcome before you can really move quickly, so maybe some people are feeling like they got bait-and-switched? But once you have your head wrapped around and are flying thru using the full bag of tricks it's a ton of fun.

I will say that after a couple days of sustained play I began to find the aesthetic and music in the game kind of grating and the sequence in the last boss where you're riding up the ramp has a whirling camera that makes the correct inputs unclear and lead to a frustrating number of failures. Putting all that aside, this is a short sweet game with movement mechanics satisfying enough that I know I'll come back and have some fun blasting through now and again and that's I was looking for.

Reviewed on Feb 24, 2024


3 Comments


2 months ago

The devs should be proud, the negative reviews sound exactly like 2D sonic reviews that complain you "aren't allowed to go fast". At the end of the day it's a skill issue.

2 months ago

I think my biggest complain is the game structure; 11 worlds with 3~4 stages each made my experience way more repetitive than it should. However, I do agree with everything you said.

2 months ago

I think the game is honestly at its best when you're not too concerned about full completion. I went ahead and did all the denizen dilemmas and showpieces and that aspect is definitely a bit tedious. It's more fun when you're figuring out how to get through the stages faster and using all the various moves to skip the slower paced sections.