As someone who found Reverie Under the Moonlight an awkward gaming experience from start to finish, I was halfway only playing this because I'm so deep in the series already, and I haven't played that many new games recently. My concerns were largely gameplay-oriented, as RutM struggled a lot with making its combat and traversal smooth and enjoyable, but I was pleasantly surprised by how good this game feels to play. Sure, it's simple and way too easy, but compared to the slog of yesteryear it's a breeze. The sigils make a decent foundation for experimentation, and the progression is more exciting than before. Musically the game is fine, and the visuals are also top notch, even if the insistence on giving every female character with sufficient poly count huge breasts is a little ridiculous. In general, I love how distinct the series' identity has become over the years, both in the visual and storytelling departments. I really wish the ending felt more impactful however, given how much it means worldbuilding-wise, but that aside, I was consistently entertained. The game as a whole is not gonna linger in my mind for very long, but it was fun while it lasted.

Reviewed on Mar 27, 2024


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