I played this a lot back in the day but I doubt I'd ever play another Animal Crossing game to be honest. Even in a game that's not goal oriented such as Animal Crossing, we tend to create our own goals in order to enjoy the experience more. But even with the knowledge that Animal Crossing is a game without a goal, I still played it with a sort of completionist mindset. I tried to get the biggest house, the most amount of bells, the golden shovel or whatever, all the fossils for the museum... And having played the game in that way, I feel there's almost nothing a new Animal Crossing game can do that would make it a new or interesting experience for me.

I'm not a casual gamer. I play a game to beat the system and win. I even carry this mindset over to casual games like Animal Crossing. So I exhausted all of the game's surprises in an attempt to find some achievement in its systems, and what I found is that I fundamentally don't enjoy playing the game at its core - aside from the content treadmill that was leading me to complete the goals I set for myself. I think Animal Crossing is more for someone looking for a cozy experience talking with animal townsfolk than someone who's looking to max out a game's systems. I don't fit within the cozy gamer demographic so I think this series is just not for me.

Reviewed on Mar 02, 2024


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