There really isn't much special about FF1 aside from being a more basic and simple JRPG. The spell casts system is definitely different than what I'm used to, but I think it works alright in place of MP. Equipment throughout the game seemed to go exclusively to my Knight/Warrior, which kinda sucks. Literally had a leather hat on my mages until the ribbons came along later. I do like the acquisition rate of new items though, even if a lot of them get immediately swapped out. To an extent the game is fairly straightforward, with it being not too difficult to know what to do next, although some parts were not the most obvious. I'm not a fan of enemy formations having up to 9 enemies sometimes, and I also don't like that basic enemies can inflict status ailments so easily, but other than that battles weren't that bad. Final boss, at least in the Pixel Remaster, is overtuned. The boss did not fit in with the overall difficulty of the game prior, which was really annoying. The story wasn't really there, basically nothing happens story-wise at all, and the characters are all blank slates that don't do anything. Not a bad game to play for a quick early JRPG, similar to DQ1, but also not without the same flaws of those early games either.

Reviewed on Jan 16, 2024


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