Psychonauts takes the 3D platforming genre and puts an innovating twist. You play as Raz, training to take psychic powers and explore peoples minds in a summer camp setting. Due to a turn of events you have to rescue other trainees. The story is simple yet delivered nicely.
The stages are mostly linear but are so distinct that you will wonder how they came up with such creativity. Raz's move set is somewhat limited, however, over time you gain special abilities that gives variety as much as the level design.
The bosses are great. Forcing you to think of what abilities to use and gives a challenge other than mashing the attack button. But in saying all that, the games does come with some flaws:
- The map or objectives of the game seems a little ambiguous on what to do leading to some slight frustration
- Some key components to obtain is not overly clear and needed to look up. You can blame me but feel it was more upon the game design
- Speaking game design, it does feel messy overall (even the parts I understood on what to do). Not game breaking but doing a playthrough it felt some parts were disjointed.
Overall I really enjoyed the game with its biggest strength being the lore created and level designs to suit. Taking around 12 hours to beat, you will never feel anything overstays it's welcome.

Reviewed on Apr 02, 2024


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