I really want to like this game. Made by such a small team it does very well. Art, music, and atmosphere are all there. My main problem is its gameplay. With its 1 hp mechanic it becomes extremely tedious and repetitive. I do like games with this same mechanic but I feel as though Deadbolt does it with more tedium as it’s slower than similar games Hotline Miami, Celeste, Ghostrunner etc. These deaths have more ‘weight’ than in those games. Deadbolt is just a slower paced game and it suffers for it.

Certain levels have unclear objectives and major difficulty spikes (Lux in tenebris 2-3) when the objective changes to ‘kill all undead’ whilst there are no undead in the level I had no idea that meant dancing vampires because how could I?

Reviewed on Jan 07, 2024


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