A large improvement over the original Fire Emblem Warriors game, but what makes it cool is that a lot of the improvements are tied to the mechanics of Three Houses. Gameplay is normal musou affair but it saw some polish with how guard breaking works with three houses weapon arts and how those work with the weapon durability system. On top of that a greater emphasis was put on directing the AI so they can accomplish things themselves and gives the game some manner of tactical gameplay.

The base camp stuff is a better way to sort out all the micromanaging stuff vs the menus of the original FEW game. And the obnoxious skill trees have been given to certain facilities instead of the characters and have been super simplified which makes maxing them out much less painful.

I didn't really care for the bigger story but I liked the characters and having more time with them is neat. Even if some characters get shafted by the amount of supports being scattershot, but the game still has stuff from three houses like the expedition thing being a tea party equivalent so it's fine.

So yeah game's pretty good, needs a bullshit golden route so that I can use all the characters in one route.

Reviewed on Jul 18, 2022


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