This review contains spoilers

This has been one of my most anticipated games since 2020, even longer if you consider how long I've wanted to see these moments of the original game play out in the remake series.

Rebirth is a fantastic follow-up to its predecessor that expands and refines on Remake's already fantastic combat system with team-up attacks. Every playable character feels unique and fun to play, there wasn't a character I didn't enjoy using.

World Exploration has been expanded upon big-time. I love how open-ended the world can feel at times. FF hasn't gone back to an open-world format since FFXV and they nailed it. Rebirth has four big regions to explore and each of them has its own sets of unique side quests and activities to do. This feels like a fully fleshed-out idea of what FFXV was trying to do at the time.

With all my praises I don't believe Rebirth is a masterpiece. Toward the end, it begins to get messy with the introduction of a multiverse, but the worst of this is how it confuses you and fails in one of its most pivotal moments.

Although I do have my gripes with how some things in the narrative were handled I still think this is one of the stronger entries in the series. Rebirth nails its combat, world exploration and it's characters but just crumbles toward the end.

Reviewed on Mar 26, 2024


Comments