the only actual enjoyment i get out of this series is reading about the insane development cycles where people sacrificed their health, marriages, pets, relationships with newborn children, and grip on reality to sleep under their desks in an un-air conditioned bellevue office in the summertime and finish a game where a purple computer lady tells a space marine which hallway to walk down for deadlines dictated by burger king tie-ins, and this one doesn't even have that going for it. i understand that the multiplayer is what really made this thing the juggernaut that it is, but i feel like a lot of people have great affection for the campaign as well and i just can't see it, even if i squint and pretend it's 2007 (i was 48 years old)

Reviewed on Mar 08, 2024


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